Space Rugby Gets a Cosmic Makeover


Greetings, space explorers!

It's been a while, we hope you've all had a great vacation!
In the meantime we've been making some awesome progress on our space rugby game this week, and we can't wait to share it with you. Our team of artists and programmers have been hard at work, creating new content and features that will take your gameplay experience to the next level.

First up, our artists have been working hard on creating visually stunning level concepts that transport you to the beautiful Rugby Planet with some very nice environment concepts.


In addition to designing the levels, our artists have also been working on the goals structure that you'll need to navigate in order to score points. These goals are not your average upright posts - they're complex structures that fit the aesthetic of the teams.

To bring these levels to life, our artists have created modular assets for the buildings of the invaders, which will give you a dynamic and engaging environment to play in. These assets can be used to create a variety of different structures, from towering skyscrapers to sprawling industrial complexes.


But it's not just about the environments - our artists have also been working on character concept art that will make your gameplay experience truly out of this world. From sleek and agile players to hulking defenders, our characters have been designed to be visually striking and instantly recognizable.



To tie it all together, we've developed a sleek aiming arrow that will help you line up your shots with pinpoint accuracy. With all of these elements coming together, we're confident that our game will be a beautiful space adventure.

Meanwhile, our dedicated programmers have been busy perfecting the mechanics that will make your space rugby experience truly exciting.

One of the key features we've been working on is the dashing component, which will allow you to quickly move across the field with lightning speed. This feature will be essential for evading enemy defenders and getting into the perfect position to score a goal.

In addition to dashing, we've also been working on a catching basecomponent that will allow you to catch the ball with precision and finesse. This will give you more control over the ball and help you make those clutch plays when the game is on the line.

But what good is catching the ball if you can't pass it to your teammates? That's why we've also developed a passing component that will allow you to send the ball flying across the field to your fellow players. With this component, you'll be able to execute a variety of different passes, from short, quick tosses to long, soaring throws.

Of course, the ultimate goal of space rugby is to score points, and that's where our goal interactible and throwing component come in. The goal interactible will provide a challenging and dynamic target to aim for, while the throwing component will give you the power and accuracy you need to send the ball soaring through the air and into the goal.

We're thrilled with the progress we've made this week, and we can't wait to see you on the field! Stay tuned for more updates from our team.

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